I talk of a geographical block, one that prevents certain countries from connecting, while other countries can connect with no issue.
Whatever you would like to think, or whatever the team (contractually, breaking an NDA of confidentiality agreement would likely result in harsh punishment from YMIR, or possibly them losing their license) has to say, you cannot deny that gameforge/g4box served countries are (sans those who slip through the net) are unable to connect.
People in the UK cannot connect - Served by GameForge
People in Germany cannot connect - Served by GameForge
People in America cannot connect - Served by G4BOX
People in Canada cannot connect - Served by G4BOX
People in Italy cannot connect - Served by GameForge
People in Poland cannot connect - Served by GameForge
People in Spain cannot connect - Served by GameForge
And so on.
People in Denmark CAN connect without problems - no publisher operates a localized version of metin2 for this country
People in Norway CAN connect without problems - no publisher operates a localized version of metin2 for this country
People in Sweden CAN connect without problems - no publisher operates a localized version of metin2 for this country
And so on.
There are some in blocked countries who are able to connect, because geolocation, the method of determining the originating country from an IP address, is by no means a totally accurate technology. Some will not be "caught" as appearing to come from their own country and as such their packets will get through fine. Playing through a proxy that is not in a GameForge or G4BOX served country results in guess what - being able to play fine!

I guess it's all just a big coincidence, right?
