Gameforge Adds Account Depot, Secondary Itemshop Storage 
• Posted: May 13, 2012, 01:48:05 AM by Dweia
One problem that heavier item shop users may sometimes encounter is that the single paged item shop storage available is sometimes not enough. Either the player can be buying too much for the small space to handle, older items can accumulate before their turn for usage comes around, or prizes from events can clutter up the little storage available.
Gameforge has introduced a solution to this dilemma in the form of a depot, a secondary storage area where prizes from wheel of fortune spins, tombolas or other events, items received via vouchers, or items received from staff may be stored. The storage time is unlimited, and duration items that would normally begin counting down their time (such as emotion masks) remain in time-limbo in the depot.
All players of Gameforge servers now have access to their own Depot, which can be found through a new button in either the online or in-game item malls.
Via UK Board, Gameforge
Gameforge has introduced a solution to this dilemma in the form of a depot, a secondary storage area where prizes from wheel of fortune spins, tombolas or other events, items received via vouchers, or items received from staff may be stored. The storage time is unlimited, and duration items that would normally begin counting down their time (such as emotion masks) remain in time-limbo in the depot.
All players of Gameforge servers now have access to their own Depot, which can be found through a new button in either the online or in-game item malls.
Via UK Board, Gameforge
Gameforge's 2012 Spring Tombola - Free Entry

• Posted: May 13, 2012, 01:22:53 AM by Dweia
Similar to the Advent Tombola than ran last December, Gameforge's Spring Tombola allows most players free entry with a guaranteed win. To prevent abuse there is only one caveat; the player must have completed the
Orc Tooth biologist quest.
Players hoping for more prizes can buy up to 5 more tickets each day for 15 Dragon Marks each. Sometimes instead of material items, players receive tokens instead. Once a player accumulates three of these they are tallied up and can offer the following rewards:
The Tombola runs daily, starting tomorrow on Monday May 14th and continuing until May 29th. Good luck!
Via UK Board
Players hoping for more prizes can buy up to 5 more tickets each day for 15 Dragon Marks each. Sometimes instead of material items, players receive tokens instead. Once a player accumulates three of these they are tallied up and can offer the following rewards:
Points: 28 ≤ x ≤ 30 = Prize:
White Lion
Points: 25 ≤ x ≤ 27 = Prize:
Soulstone (1)
Points: 23 ≤ x ≤ 24 = Prize:
White Pearl (2)
Points: 21 ≤ x ≤ 22 = Prize:
Stone vs Warrior +4
Points: 19 ≤ x ≤ 20 = Prize:
Stone vs Ninja +4
Points: 16 ≤ x ≤ 18 = Prize:
Sun Elixir (G)
Points: 13 ≤ x ≤ 15 = Prize:
Moon Elixir (G)
Points: 8 ≤ x ≤ 12 = Prize:
Stone vs Shaman +4
Points: 3 ≤ x ≤ 7 = Prize:
Stone vs Sura +4
Points: 25 ≤ x ≤ 27 = Prize:
Points: 23 ≤ x ≤ 24 = Prize:
Points: 21 ≤ x ≤ 22 = Prize:
Points: 19 ≤ x ≤ 20 = Prize:
Points: 16 ≤ x ≤ 18 = Prize:
Points: 13 ≤ x ≤ 15 = Prize:
Points: 8 ≤ x ≤ 12 = Prize:
Points: 3 ≤ x ≤ 7 = Prize:
The Tombola runs daily, starting tomorrow on Monday May 14th and continuing until May 29th. Good luck!
Via UK Board
Metin2 SG Relaunches Player Referral System

• Posted: May 06, 2012, 09:42:58 AM by Dweia
Just shy of 2 years ago,
Metin2 SG began its player referral program. This program was rather simple; players had to send an email to let the staff know who they had referred, and those who referred players were rewarded with item mall points.
Today sees the introduction of a new referral system, this time automated. All players will now find a link in their manage account area. This link is unique to their account, and when followed by somebody who then goes on to sign up, will track the referral. With this new referral system, Metin2 SG has chosen to mimic Gameforge's referrer setup, in that as the new player reaches new landmarks, more rewards are provided. Currently there are only 3 rewards, for the new player reaching levels 30, 50 and 70. They are:
Via SG Board
Metin2 SG began its player referral program. This program was rather simple; players had to send an email to let the staff know who they had referred, and those who referred players were rewarded with item mall points.Today sees the introduction of a new referral system, this time automated. All players will now find a link in their manage account area. This link is unique to their account, and when followed by somebody who then goes on to sign up, will track the referral. With this new referral system, Metin2 SG has chosen to mimic Gameforge's referrer setup, in that as the new player reaches new landmarks, more rewards are provided. Currently there are only 3 rewards, for the new player reaching levels 30, 50 and 70. They are:
Level 30:
Blessing Scroll,
Soul Stone,
Quest Potion or
Hermit's Advice
Level 50:
Enhance Change Scroll,
Enhance Add Scroll,
Red Dragon Blessing, Red Monocle or
Stone of the Blacksmith
Level 70:
Enhance Change Scroll x4 or
Enhance Add Scroll x4
Level 50:
Level 70:
Via SG Board
Metin2 SG May 1st Labor Day Event

• Posted: April 30, 2012, 08:38:57 PM by Dweia
Metin2 SG's Labor Day event focuses on rewarding players for actual Labor, with special hats as prizes.Though these hats have been available on other servers for the better part of a year, these will function differently on Metin2 SG. For starters they will last four times as long - for a whole month. And instead of giving a measly ~30HP boost, they provide 10% Strength against monsters.
To be in with a chance to win one of these head dresses, players must get to work either fishing, mining or metin slaying tomorrow, May 1st. A ranking of players will periodically be announced globally. The top 10 players of each category will find the reward in their item shop storage following the event. Good luck!
Via SG Board
March-end Updates And Changes For Metin2 SG

• Posted: April 30, 2012, 07:09:40 PM by Dweia
Maintaining the server's tradition, the
Metin2 SG staff have been busy preparing and applying a couple of updates as of late, detailed below.
Firstly, multicolored quest scrolls will now appear to the player, colored depending on the type of quest. Events are represented by blue scrolls, with biologist quests being green. When certain scrolls are read, the quest dialogue sometimes also contains a banner of sorts.
Continuing the quest line, many quests are being rewritten to hopefully remove all traces of "Engrish" that creep into most translated games. Horse quests have also seen changes, with a doubling of the required amount of archers to be slain when it comes to snake, scorpion and demon archers.
The arrival has also come of a special design of the Devil's Catacomb boss, only much smaller and (arguably) somewhat cuter:
Presumably this is only for [GM]s to polymorph as. Perhaps Metin2 SG players can find themselves up against a number of miniature bosses in the future.
Finally come some changes in regards to guilds. It's often the case on longer-lived servers that the guild ranking list becomes stagnant, often topped by a guild that no longer exists or has done dormant. To help alleviate this, guilds which have not battled in over a week on
Metin2 SG will begin to lose points. Thus dead guilds will slip down, making way for the new guilds. Guilds also receive more gold from upgrades, giving a larger incentive to make the significant investment that is guild buildings. Guilds that haven't seen their leader active in over a year also forfeit their status and land.
Via SG Board, [1] / [2] / [3]
Metin2 SG staff have been busy preparing and applying a couple of updates as of late, detailed below.Firstly, multicolored quest scrolls will now appear to the player, colored depending on the type of quest. Events are represented by blue scrolls, with biologist quests being green. When certain scrolls are read, the quest dialogue sometimes also contains a banner of sorts.
Continuing the quest line, many quests are being rewritten to hopefully remove all traces of "Engrish" that creep into most translated games. Horse quests have also seen changes, with a doubling of the required amount of archers to be slain when it comes to snake, scorpion and demon archers.
The arrival has also come of a special design of the Devil's Catacomb boss, only much smaller and (arguably) somewhat cuter:
Presumably this is only for [GM]s to polymorph as. Perhaps Metin2 SG players can find themselves up against a number of miniature bosses in the future.
Finally come some changes in regards to guilds. It's often the case on longer-lived servers that the guild ranking list becomes stagnant, often topped by a guild that no longer exists or has done dormant. To help alleviate this, guilds which have not battled in over a week on
Metin2 SG will begin to lose points. Thus dead guilds will slip down, making way for the new guilds. Guilds also receive more gold from upgrades, giving a larger incentive to make the significant investment that is guild buildings. Guilds that haven't seen their leader active in over a year also forfeit their status and land.Via SG Board, [1] / [2] / [3]
Gameforge's International Workers Day Events

• Posted: April 27, 2012, 03:09:46 PM by Dweia
Gameforge is getting in on the May Day action this year, with a string of various events.
Starting tomorrow, April 28th, until May 1st, players will have the chance to drop certificates for Gameforge's upgradable Power Mounts. On each day the drops will be available for 4 hours. These 4 hours are specific to each Gameforge server, so check your particular server's announcements.
This Saturday Evening (Apr 28th) between 8PM and midnight, Event helpers will be supplying
Via UK Board, Gameforge
Positive Watery Cavern Changes Return To Metin2 US, Exchanged For National War

• Posted: April 18, 2012, 05:21:21 AM by Dweia
The
Metin2 US staff and developers have been quite busy in regards to the Watery Cavern map as of late. The addition of the Water Dragon finally arrived in January, followed by epic armors a week later. Around this time, the EXP from mercenary enemies was also boosted significantly, along with the changing of the "Vs Devil" stat to work against them.
Then these changes were suddenly reverted very soon afterwards, causing a player backlash. Shortly after that, yet another downgrade was applied.
Things picked up again more recently with another reversion, this time to the "sweet spot". EXP rates from Watery Cavern are now once again higher. As the current higher EXP has remained, even after subsequent periods of server maintenance aimed at tackling DT disconnection issues, it looks like it may be here to stay. Coupled with an EXP event currently running on the server, the boom in players leveling up in Watery Cavern has caused the prices of
Experience Rings to soar to many times their normal price. The ease at which Watery Cavern can be tackled now on
Metin2 US has actually led some players to complain that it is too easy.
In worse news however, the long running National War event has disappeared from rotation. Normally ran on every 2nd Saturday of each month as shown above, it has been noticeably absent. It's also absent from the latest event calendars, where it would normally be represented by a yin-yang symbol:
No explanation has been given, players are beginning to notice its absence.
Via US Board, [1] / [2]
Metin2 US staff and developers have been quite busy in regards to the Watery Cavern map as of late. The addition of the Water Dragon finally arrived in January, followed by epic armors a week later. Around this time, the EXP from mercenary enemies was also boosted significantly, along with the changing of the "Vs Devil" stat to work against them.Then these changes were suddenly reverted very soon afterwards, causing a player backlash. Shortly after that, yet another downgrade was applied.
Things picked up again more recently with another reversion, this time to the "sweet spot". EXP rates from Watery Cavern are now once again higher. As the current higher EXP has remained, even after subsequent periods of server maintenance aimed at tackling DT disconnection issues, it looks like it may be here to stay. Coupled with an EXP event currently running on the server, the boom in players leveling up in Watery Cavern has caused the prices of
Metin2 US has actually led some players to complain that it is too easy.In worse news however, the long running National War event has disappeared from rotation. Normally ran on every 2nd Saturday of each month as shown above, it has been noticeably absent. It's also absent from the latest event calendars, where it would normally be represented by a yin-yang symbol:
No explanation has been given, players are beginning to notice its absence.
Via US Board, [1] / [2]
Liquiron News Is Now Available On Google Currents!

• Posted: April 11, 2012, 10:39:54 PM by Dweia
If you're not aware of what Google Currents is, it's a magazine style news aggregator aimed at smartphones and tablets. Around 55% of Liquiron's visitors stay at the main site, with the majority of that traffic being news articles. News is definitely our main service. Roughly 20% of Liquiron's visitors read on a mobile device too, making the currents offering obvious. If you're already a Currents user, our Edition has already been published and you can add it right away. Simply follow the button below, or scan the QR Code:
If you're not a currents user but are interested and have an Android phone or tablet or an iPhone or iPad, you can pick up Currents for free from the Google Play Store or the Apple App Store. Here is how the edition looks on an Android phone:
As a reminder, you can also always keep up to speed via our Twitter feed and Facebook Page
If you're not a currents user but are interested and have an Android phone or tablet or an iPhone or iPad, you can pick up Currents for free from the Google Play Store or the Apple App Store. Here is how the edition looks on an Android phone:
As a reminder, you can also always keep up to speed via our Twitter feed and Facebook Page

Video Spotlight #20 - Metin2 SG Level 54 Mental Warrior DT Run

• Posted: April 11, 2012, 03:55:42 PM by Dweia
Metin2 SG's Big Easter Challenge Event
• Posted: April 06, 2012, 05:59:27 AM by Dweia
Metin2 SG is doing things a little different to the other publishers for its Easter events, focusing on the aspect of collecting eggs. The Easter bunny has still shown up on
Metin2 SG, and can be found in the first town of the three nations.Players can collect up to 20 different types of eggs for their easter basket. They can get this basket from the bunny, and level 1-40 players will also receive a special red egg that acts similar to a Metin compass. When used it will guide the player towards hidden eggs.
Easter metins are also making a show, with egg metins of levels from 40 to 90 appearing across a multitude of maps. When slain, these metins can drop multiple eggs. Players can "use" eggs to put them in their baskets; players need to put all 20 eggs to complete their collection. Duplicate eggs can be sold to the easter bunny for 100,000 gold a piece. A full basket can be exchanged for a valuable golden egg.
This even will run from April 6th-9th, and then again from the 13th-16th. Good luck!
Via SG Board



























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